Saturday, March 10, 2012

More spoilers

PP have released the names of the hordes colossals. Circle are probably the most interesting, there was a lot of speculation as to whether they were going to get a construct or a living colossal. It's called the Worldwrath so I think we can safely assume it's a construct (probably going to be really good with the new caster they released in Domination). Skorne get the Mammoth. Not what I suspected, there is a Giant in the skorne fluff so I assumed that would be their colossal. There is a Mammoth in the role playing game and they have been tamed by the skorne and carry a howdah. Not sure this one will be the same, the skorne already have a warwagon with a howdah. Legion get the Archangel - I am excited about that. I think the only thing we can take from that is that it will probably fly. Trolls get the Mountain King, we already know the troll one is going to be a giant troll so nothing new there.
Pictures from the role playing game:


EDIT: Doug Seacat - "I have been told by Professor Pendrake that he would like to apologize for an apparent misidentification of what he thought was a creature called a "Mammoth." Apparently his notes got a bit muddled. This is quite understandable given his recent exposure to the skorne language and not being entirely versed in the particulars. There is a skorne word meaning "tremendous sized beast" which is very similar to that applied to a specific creature that you have yet to see.

In other words, I would not base your preconceptions on what a Mammoth might be based on either the Monsternomicon II or the Witchfire Trilogy. And in general, as I have said repeatedly, looking at the old RPG stats for a given creature are not generally guaranteed to tell you much about how that creature will be interpreted in HORDES. Good examples of why this isn't a particularly great idea include both the Warpwolf and the Gorax but extend to many other creatures." (The monsternomicon - the book these things appear in for the role playing game is supposed to be the collected writings of professor Victor Pendrake)

4 comments:

  1. if the rest of the stuff in the lil dragons army is any indication, we know 1 thing for sure.... the archangel will be extra cheaty :P

    giant troll.... :D what more is there to say?!?!?

    any idea what the mercs 1 will be? pirate? dwarf?!?!?

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  2. The Galleon, looks piratey. If it was dwarf it would have to say rhulic on the card and it doesn't so looks like the dwarves are out of luck. They will however be getting a new caster, his name is General Ossrum and apparently another Merc warcaster (almost certainly not dwarves) will be going epic. The dwarves and pirates need some fleshing out but nothing is being said about any of the unit so far except the khador one that's already out. I'm hoping the new merc epic will be McBain because I love his name but I don't like his rules.

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  3. More pretty pirates stuff?! im doomed
    You dont like McBain? i think, on paper, his stuff looks alright. like any caster, working out what to add to play to his strengths could take time

    check this out! http://gallery.livetocrush.net/
    reckon you can paint your legion like this? :) go on, you know you wanna

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  4. MacBain - I've seen a few different builds with him. You can take him with pirates and use his feat on the important solos that make pirates great and fortune on sea dogs is pretty good as it's a 14 man unit (with Walls + riflemen) with two attacks each. Or you can take Boomhowler for the feat (use the medium bases to block your opponent from contesting a zone/flag/objective) and Kayazy Assassins (you won't find them in the Merc book, they are Khadorian allies so they are in the Khador book but you can take them in the four star contract). You put countermeasures on the Kayazy and they get stealth from further than 5", countermeasures within 5" and DEF 16 in melee (duelist gives +2 DEF from their UA). The eliminators are better but there are only two of them.

    The issues I have with him are that he's a tad squishy, has short range spells without an arc node and his abilities are too passive. He's defensive but not defensive in a way that lets you control the table like say Stryker1 does. That and things like the Satyxis UA and the gallows grove can completely negate his feat.

    Also I hate that guy and his pretty everblight.

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