Friday, October 14, 2011

Diversion

Summary: Players attempt to control a flag to their right while contesting a zone on their opponent’s half of the board.

Mark two zones (8˝-diameter circles) and place two flags in accordance with the diagram below. Each player may only score on the flag to his right. In this scenario, in addition to the normal control requirements for flags, a player must contest the zone on the opponent’s half of the board in order to control his designated flag. Players do not earn control points for controlling zones in this scenario. At the end of each player’s turn, starting on the second player’s second turn, either player can earn 1 control point for controlling his designated flag.

Victory Conditions
The first player to earn at least 2 control points and have more control points than the opponent immediately wins the match.
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2 comments:

  1. First, why is player 1's deployment zone bigger than player 2's?

    Second, the victory conditions require clarification.

    At the end of each players turn, starting with the second players second turn, each player earns a control point if and only if they control both their flag and the corresponding zone.

    Control of a zone works as defined in the 'Throw Down' scenario on page 95 of the Hordes rulebook.

    Control of a flag is undefined.

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  2. there is an advantage to going first, this is supposed to counteract that.

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