Friday, October 14, 2011

Incursion

Summary: Players attempt to control two flags on the centerline of the board.

Place three flags in accordance with the diagram below. At the end of the second player’s first turn, randomly remove one flag from the board.

At the end of each player’s turn, starting on the second player’s second turn, a player earns 1 control point for each flag he controls. 

Victory Conditions
The first player to earn at least 3 control points and have more control points than the opponent immediately wins the match.

Contents and Game Rules ©2001–2011 Privateer Press Inc. All Rights Reserved. Privateer Press, WARMACHINE®, Cygnar, Khador, Cryx, Protectorate of
Menoth, Retribution of Scyrah, HORDES, Trollbloods, Circle Orboros, Legion of Everblight, Skorne, warcaster, warjack, warbeast, and all associated logos and slogans are trademarks of Privateer Press, Inc. Permission is hereby granted to photocopy and retain electronic copies. Any such duplications shall be intended solely for noncommercial use and must maintain all copyrights, trademarks, or other notices contained therein or preserve all marks associated thereof. Privateer Press reserves the right to remove this permission or revise contents herein at any time for any reason.

1 comment:

  1. Player 2 still has a bigger deployment zone, this just means that your forces have further to flee after I crush you.

    How do you control a flag?

    ReplyDelete