Sunday, July 28, 2013

Riding the Goat

I have a few games under my belt with Morvahna2 now and I thought I'd jot down my thoughts on the list so far. 

1. The list is a scenario monster. Between the feat, the extra SPD on the Skinwalkers and the speed of the blood pack and Wolves and the fact that I often really don't care what you kill I have been pushing my opponent back and dominating zones with near impunity.The list does require a lot of table space, it spreads out a lot which can be an issue getting the match ups that you want but so far Morvahna can just power through. 

2. ARM is not a problem. The Stalker which is supposed to be my answer to heavies has yet to even swing at one, it sits behind my troops in the shifting stones (until one dies) warps prowl, sprints and kills the nearest stuff allowing me to push further forwards. Between Morraig, Skinwalkers and Powerswell I can hand out enough damage to scare heavies and there is no reason the Stalker ever has to be in threat range of one. I've so far not played her against less than 2 heavies and have faced a colossal. You can just pin the colossal back behind a wall of Wolves. Kromac is still who I would drop against a list with a lot of heavies but I don't think they are a huge problem any more.

3. Shifting stones are awesome in this list. I love the extra healing they can bring Morvahna when they don't need to teleport anything, getting the most out of them without losing them though is something I have to work on. The change to the list I am most considering is dropping the Wilder for a second unit of stones. So far she has cast sprint once when there was no other good way to do it and done nothing else. 

4. Reeves? Still have not tried them. Been sticking to the same list with her and having so far been impressed I'm probably sticking with it in general. The one weakness I have found with her is that she lacks long range assassination threats and the Reeves + War Wolf combination does give her that extra dimension. Death Knell just doesn't do enough damage and of course against hordes is not particularly useful.

5. Blood Pack. The forums said they were awful so clearly they must be awful. All those extra 8 wound models she brings back with the feat, plus 18" ranged threat at RAT 6 POW 13 with rerolls if needed. I was a little sceptical of them at first but they are growing on me with every game. MAT 7 helps too, they are very combined arms and man is it awesome when they pick up a corpse token or two and use it to boost a ranged attack or damage roll. They are fearless so I'm not worried about leaving that one guy out of command in order to feat back the unit. I intend to put a Stalker in with the list as a specialist and swap out the blood pack if I am really worried about my opponent's heavies. 

6. Rerolls. She can't reroll nearly enough stuff. There I said it. I want more rerolls. People just aren't giving me enough living troops to kill. 

All in all I still need practice but it says a lot about how good she is that I am undefeated with her in a new faction where I still don't know half the rules on all the models. 

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